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Game Review: Star Trek Online

January 19th, 2010 No comments
Star Trek Online Review

Star Trek Online Review

Firstly I want to say that I personally think it’s extremely hard to judge a game entirely by the first 15 levels.. Any MMO to date that one cares to name changes drastically as you play across the level range and to judge that game by the first couple levels is simply foolish. You haven’t experienced the whole of the game.. So I’m going to post my review about it, but I want you to keep in mind that there are going to be a lot of things I simply haven’t done yet..

Also, there are a lot of people on the forums bashing the game for one reason or another, some reasons are valid, some aren’t. I would argue that most of those people really haven’t truly experienced the game in its fullest, but at the same time I will concede the point that if it doesn’t appeal to them early on, it may not later either and that they should just move on without the flames.

What you’re not seeing on the forums is the influx of praise or posts by people who are largely happy, not because they don’t exist but rather because the complainers are typically a lot more vocal minority.. People that complain loudly are typically those people who think they are righteous and have entitlement issues..  They are “right and by god you’re gonna know my opinion..”

So with that — here’s my righteous opinion on the the first 15 levels of fed play and the first 12 or so of Klingon.. I only really have 2 major complaints.

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Star Trek Online please don’t be another Champions Online

January 4th, 2010 No comments

I have to admit that one of the games I am looking forward to in 2010 is Cryptic’s, Star Trek Online.

Some might wonder why the single most popular science fiction franchise in the history of media has taken so long to be turned into an MMO, myself included — But I think it’s a better use of our efforts to instead not speculate too much on the why of it but rather to channel that raw emotion and energy into the heart felt desire for STO to not suck.

Let’s be honest here, Cryptic Studios is very good at bringing out games that look kinda keen, but have zero long term playability.   City of Heroes and City of Villains suffered from this, and the successor Champions Online (City of Champions?) was even worse.   They looked great, but for whatever reason they just didn’t have the sticking power to keep players interested.

Will STO be the same thing?  Look good initially and maybe be fun for a week or two, but rapidly drag down into a grind-tastic mess?  God I hope not..

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