I play Warhammer 40k and Warhammer Fantasy table top games. I also used to play the Warhammer fantasy role playing game when I was in highschool.. Right now I’m doing my damnedest to assemble and paint models for my new Warhammer 40k Orks Army.
I love those little green bastards but I have a billion of them to paint.. (Okay, a billion might be a bit of an exaggeration, but not by much.) Over the years I have had Necron, Tau and Orks as my 40K armies, and Orcs & Goblins, Skaven and Tomb Kings as my Fantasy armies. I played the role playing game for years and really preferred it to D&D or any of the other traditional role playing systems..
I tell you this so that you will come away with the understanding that I have a pretty good idea about the Warhammer universe and to convey to you how absolutely excited I was about Warhammer Online, Age of Reckoning. I had long thought this universe was ripe for computer games.
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So I find I have been playing quite a few web based games of late. And just about all of them has brought to the fore of my mind the glaring fact that there is nothing they have done that I can’t do. Seriously. More over, I think I can do it better in just about every way.
One of the games I find myself playing is a space game which, to be fair, isn’t very good — in fact it’s bad. It’s just not a very good game, yet for some reason I find myself continuing to play it — as does a lot of other folks. It’s strangely popular. While playing at just about every turn I see things that could not only be done a little better, but done WAY better. Not just game play wise, but technically as well. Their HTML is bad, they clearly don’t understand CSS and their PHP is poorly written (from what I can tell.) So, this of course always lead me to the line of thinking that, why shouldn’t I try to make my own?
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Spore is a multi-genre massively single-player online game designed by Will Wright and has drawn quite a lot of attention due to its massive scope and open ended game play. Add to that the ability of users to customize completely their .. well everything .. from the ground up and you have a very interesting sandbox game (something Will Wright is known for.)
Spore’s major concept, and the reason they call it a “massively single-player online game” is because all of the content is created by players using editors that are a cross between the “play doh fun factory” and Maya 3d modeling software. All of the editors are designed to be easy to use and powerful, as well as being as similar as possible to one another so that each lesson you learn in one part of the editor can be applied to another part. Read more…
City of Heroes (and thus City of Villains) is one of those sleeper games that has a lot of hidden depth. I played CoH for almost a year starting back in Feb. 2005 when it first came out. I like to refer to it as MMO Lite.
It’s a good game, and a good starter game for those who aren’t really sure about the whole MMO scene. It’s very simple to play and enjoy, and doesn’t bog you down with many of the more complex MMO aspects. For new comers to the market, its perfect. It’s how I got my wife into MMO’s and now I can’t get her away from the computer.. heh (“I just have this one last quest to do..” “Uh huh.. sure honey.. ” heh) Read more…
I’m starting to get upset / annoyed with Age of Conan. Probably it’s more fair to say, disappointed — but you can only scream at your monitor for so long before disappointment spirals down into something else.
My main character is a ranger — and as with all games that have a ranger class, he’s broken. Primarily when it comes to damage output.
I understand that a range, being a subset of the rogue class, can’t tank. I’m there. In EQ1 rangers were made of paper.. I’m cool with that.. But the ranger should be able to put out some damage, and since they can’t tank, they should be able to put out damage at range. If they can’t for any reason do ranged damage, what’s the point of a ranger?
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Another console to PC port that’s been out since April, Assassins Creed is a third person sneaker created by Ubisoft in which the player repeatedly delves into his genetic memory in order to assume the role of a 12th century assassin trying to kill various historical figures during the crusades in the holy land.
Simply put, this is a very impressive game — Not perfect, but worth the purchase. To be honest I’m not sure why I waited as long as I did. The game itself is quite beautiful and has a very nice story line. It’s the first game in a while that I would classify as “smart” and clever at every stage — taking quite a step away from your usual brute force or shoot’em up games. Stealth in this game is everything.
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