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	<title>Comments on: Game Review: Mirrors Edge</title>
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	<link>http://randomstringofwords.com/mirrorsedge/</link>
	<description>RandomStringOfWords.com &#124;&#124; RSoW.com</description>
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		<title>By: Jason</title>
		<link>http://randomstringofwords.com/mirrorsedge/comment-page-1/#comment-1398</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Wed, 05 Oct 2011 21:55:16 +0000</pubDate>
		<guid isPermaLink="false">http://info.rsow.com/?p=218#comment-1398</guid>
		<description>Okay after years I tried playing this game again and I maintain that my review is spot on.  This game would be fantastic if they didn&#039;t force all the gun shit on you.. The puzzle aspect of the game is enough and can be even better if they&#039;d let you just have that.. but the quick time events combined with the shitty shooter aspect sucks hard.</description>
		<content:encoded><![CDATA[<p>Okay after years I tried playing this game again and I maintain that my review is spot on.  This game would be fantastic if they didn&#8217;t force all the gun shit on you.. The puzzle aspect of the game is enough and can be even better if they&#8217;d let you just have that.. but the quick time events combined with the shitty shooter aspect sucks hard.</p>
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	<item>
		<title>By: GonzO</title>
		<link>http://randomstringofwords.com/mirrorsedge/comment-page-1/#comment-463</link>
		<dc:creator>GonzO</dc:creator>
		<pubDate>Sat, 17 Jan 2009 20:41:38 +0000</pubDate>
		<guid isPermaLink="false">http://info.rsow.com/?p=218#comment-463</guid>
		<description>Disable it if you have it turned on, and see if that doesn&#039;t improve the game&#039;s responsiveness.  (The Legacy of Kain games also gave me this problem on a machine that was very well specced to run them).</description>
		<content:encoded><![CDATA[<p>Disable it if you have it turned on, and see if that doesn&#8217;t improve the game&#8217;s responsiveness.  (The Legacy of Kain games also gave me this problem on a machine that was very well specced to run them).</p>
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		<title>By: Jason</title>
		<link>http://randomstringofwords.com/mirrorsedge/comment-page-1/#comment-464</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Fri, 16 Jan 2009 17:32:36 +0000</pubDate>
		<guid isPermaLink="false">http://info.rsow.com/?p=218#comment-464</guid>
		<description>Uh.. I dunno..that&#039;s a fine question!  I&#039;ll have to look..</description>
		<content:encoded><![CDATA[<p>Uh.. I dunno..that&#8217;s a fine question!  I&#8217;ll have to look..</p>
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	<item>
		<title>By: GonzO</title>
		<link>http://randomstringofwords.com/mirrorsedge/comment-page-1/#comment-462</link>
		<dc:creator>GonzO</dc:creator>
		<pubDate>Fri, 16 Jan 2009 17:06:39 +0000</pubDate>
		<guid isPermaLink="false">http://info.rsow.com/?p=218#comment-462</guid>
		<description>&quot;My game would have a solid 60FPS with vsync turned on or over a 100 without and still sometimes it feels like there is a delay in faiths responses to any input.&quot;

You wouldn&#039;t, by any chance, have Triple Buffering turned on?</description>
		<content:encoded><![CDATA[<p>&#8220;My game would have a solid 60FPS with vsync turned on or over a 100 without and still sometimes it feels like there is a delay in faiths responses to any input.&#8221;</p>
<p>You wouldn&#8217;t, by any chance, have Triple Buffering turned on?</p>
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