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SU-152 Tank Destroyer

May 22nd, 2011 4 comments
SU 152 -- Current Render

SU 152 -- Current Render

I have been playing a lot of World of Tanks lately — more specifically, I have been playing the Soviet Tank Destroyers and I finally got into the tier 7 vehicle;  The SU-152.   I liked the look of the vehicle enough that I thought it would be fun to model one up.

I also thought I would twist this project up a bit and do two things I haven’t done before;

  1. I will be creating this model in 1 hour increments, and will only spend a grand total of 10 hours on it.
  2. At the end of 10 hours, I will release this model to the wild for free.

Now I may work on the model more than 10 hours once things are all said and done, but my goal is to get the model mostly done in that 10 hour period and release it.  Anything I do beyond the 10 hour period is mine =)

Also, I will say that as far as WoT goes, the SU-85 is much more fun to play and will likely also get a model from me once I get this 152 bug out of my system.

So with that here we go.

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40k Grot Tanks

November 14th, 2010 No comments
Simple Grot Tank

Simple Grot Tank

So for giggles I have been doing some Modo work this weekend..   Warhammer 40k Grot Tanks amuse me so I thought it would be fun to make one in 3D..

I spent the first part of the weekend completely wiping my system and reinstalling windows, redownloading my copy of Modo from luxology and getting everything set back up..  It takes a while, but not too bad to be honest..

Once that was done I started working on the roadwheels and the track..

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German Type VII Submarine

January 23rd, 2010 No comments

Latest Image

So I have always liked submarines, I think they are pretty neat.  I have wanted to create a 3D sub for a while and finally decided to get started on one..  Instead of going with a more modern design I went with one of the most popular submarine designs of old; the German type VII.   I also have to admit that another reason for this design is that I like the game “Silent Hunter” and the fifth installment of the game is coming out this year.

As I work on it, I’ll post images here to show where I am at and as with all my other posts the top most image will show the latest image or render.

I’m creating this entirely in Modo 401 using my Wacom tablet with the intent to make it as photo-realistic as possible.  That’s gonna be tough because it will force me to model everything in sub-d and it will really make me have to pay very special attention to my models materials, the shader tree and lighting..

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40k Leman Russ

May 19th, 2009 2 comments
Leman Russ 08

Latest Render

While my Tau Hammerhead is coming along nicely, I needed a bit of a break from it.  I decided to model something from either the Imperial Guard or Space Marines codex.  I don’t have either army, but I do have a Leman Russ that I was planning on turning into an Ork battlewagon..  So it seemed like the natural choice for modeling..

The model is still in pieces which as actually a boon because I can hold and model each part individually and then assemble them.. or at least I hope its that easy..

As with the hammerhead I plan to show a render of the model for every 4 hours (or so) of work.

Note: This post will be updated a lot as I work on this model.

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Categories: 3D Graphics Tags: , ,

Wacom Bamboo Graphics Tablet

May 11th, 2009 2 comments
Wacom Bamboo

Wacom Bamboo

I have been getting back into 3D modeling lately and ran into my old nemesis — texturing!  For whatever reason, I had never really been very good at texturing.  I think a lot of that was due to the way Lightwave did textures.  It used to be extremely painful to texture a model because there wasn’t really a good workflow..

Previously you’d have to export your UV’s and do some texturing work in photoshop or some such, then import them back to the model, then render it… just to test your outcome.   It would take a long time to get something looking even half good.  It just wasn’t easy workflow wise causing me not to want to do it.. thus, I sucked at it..

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Tau Hammerhead in 3D

December 26th, 2006 13 comments

Current High Res Render

I frequently troll various 3D forums and just about always come away with a feeling of inadequacy.. There are quite a lot of extremely talented folks in the 3D field, and I often dream of being one.

Tonight I have embarked on yet another model making adventure — an attempt to create a very high quality model that actually looks real. In my search for something to create I chose a known object that is from another one of my hobbies, Warhammer 40k. I have decided to make a Tau Hammerhead.

Note: The image to the right will always be the latest high resolution render.  Click to enlarge.

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